Basics
Mapping instructions are stored as object properties and can be modified in the objects constraints panel. Only valid for objects containing a specific cgt_id property.
Transfer Motion
The transfer options are location in the 3D Viewport > BlendAr > Mediapipe
.
- Armature
Select the target armature (b.e. a generated rigify rig for Rigify_Humanoid_DefaultFace_v0.6.1).
- Driver Collection
Select a collection containing driver objects - cgt_Drivers to transfer all. In some cases you might want to just transfer pose, hands or face results - in this case select a specific collection to do so.
- Transfer Type
Select a transfer configuration.
- Load
Loads the currently selected type to the transfer objects.
- Save Config
Save a new config based on the objects in the cgt_Drivers collection.
- Transfer Animation
Load currently selected config for objects in selected collection and transfer the data.