Basics

Mapping instructions are stored as object properties and can be modified in the objects constraints panel. Only valid for objects containing a specific cgt_id property.

Transfer Motion

The transfer options are location in the 3D Viewport > BlendAr > Mediapipe.

Armature

Select the target armature (b.e. a generated rigify rig for Rigify_Humanoid_DefaultFace_v0.6.1).

Driver Collection

Select a collection containing driver objects - cgt_Drivers to transfer all. In some cases you might want to just transfer pose, hands or face results - in this case select a specific collection to do so.

Transfer Type

Select a transfer configuration.

Load

Loads the currently selected type to the transfer objects.

Save Config

Save a new config based on the objects in the cgt_Drivers collection.

Transfer Animation

Load currently selected config for objects in selected collection and transfer the data.