Basics ====== Mapping instructions are stored as object properties and can be modified in the `objects constraints` panel. *Only valid for objects containing a specific cgt_id property.* Transfer Motion --------------- The transfer options are location in the ``3D Viewport > BlendAr > Mediapipe``. Armature Select the target armature (b.e. a generated rigify rig for Rigify_Humanoid_DefaultFace_v0.6.1). Driver Collection Select a collection containing driver objects - *cgt_Drivers* to transfer all. In some cases you might want to just transfer pose, hands or face results - in this case select a specific collection to do so. Transfer Type Select a transfer configuration. Load Loads the currently selected type to the transfer objects. Save Config Save a new config based on the objects in the *cgt_Drivers* collection. Transfer Animation Load currently selected config for objects in selected collection and transfer the data.